The research group aims to bridge socially relevant and serious objectives into concrete. Our research is oriented to a practical yet systematic method of exploring elements of game technology and game play, which combined with a decomposition of the serious objective yields a concept for a serious game. Serious Gaming implement measurable targets through motivated and inspired play.
Serious games are designed to present realistic settings to teach operational concepts, ideas, and procedures through a game character and full immersive, interactive 3-D training environment focusing on virtual as well as augmented reality.
The research group is cross-disciplinary.