Course code: DTE-3604

Applied Geometry and Special Effects

Campus Narvik
Semester / Year Spring 2025
Level Higher grade level
Credits 5

About the course

The course may be taken as a single subject.

This course is a project-based subject. There will be lectures spred out over the entire teacher-led two-week period. Most of the time shall still be used for the project. (Total workload for the course is estimated at 135 hours).

  • Representation of geometry and parameterization
  • Evaluators and algorithms for Bezier and B-spline
  • B-functions, B-splines and blending
  • Expo-rational B-splines (blending splines)
  • Tessellation
  • Advanced morphing
  • Dynamic change of shape
  • Interactive editing of curves and surfaces

Project work

  • The project must result in a report and a computer program including source code and executable program.
  • A version control system must be used (git)

Admission requirements

A relevant undergraduate Bachelor degree in Engineering program in computer science or equivalent.

In addition, the following requirements must be met:

- minimum 25 credits in mathematics (equivalent to Mathematical Methods 1, 2 og 3), 5 credits in statistics and 7,5 ects i physics on a higher level is required.

Application Code: 9371

Required prerequisite knowledge: This course is an extension of END-3607 Geometric modeling

Recommended:

- Master-level course in Numerical Methods

- Master-level course in Linear Algebra 2

- Master-level course in Graph Theory

- Master-level course in programming in C++

- Master-level course in Computer graphics

- Master-level course in Geometric Modelling

Objectives of the course

On completion of the course, the successful student is expected to have the following:

Knowledge:

  • Special knowledge in the field of combination of geometric modelling and programming.
  • Have knowledge about splines, blending theory, tessellations and implementation of these.

Skills:

  • The candidate will work independently with problems, by analyzing the problem and make plans for solving them
  • The candidate will be able independently to make big and/or complex computer programs running on different platforms
  • The candidate can find, analyze and deal critically with various sources of information and use them in development and in argumentation
  • The candidate will be able to write a longer continuous report and present research clearly in written work and in general communicate knowledge orally and in writing

General Competence:

  • Understand that geometry is fundamental in computer games, simulators, computation and heavy computer systems in general.
  • The candidate is influenced to maintain and develop curiosity and values such as openness, precision and the importance of separating between knowledge and opinions.
  • The candidate can contribute to new thinking and innovation processes in cooperation with experts from other fields.

Prerequisites

Recommended prerequisites

DTE-3611 Algorithms - Design and Analysis, END-3607 Geometric Modelling, MAT-3800 Linear Algebra II, MAT-3801 Numerical Methods, MAT-3802 Discrete Mathematics with Game- and Graph Theory

Credit reduction

If you pass the examination in this course, you will get an reduction in credits (as stated below), if you previously have passed the following courses:

  • STE6247 Applied Geometry and Special Effects 5 ects

Teaching methods

The course is project based with three concentrated weeks of work. Lessons will be given spread out during the two weeks directed by the teacher. Most of the time will still be used to work on the mandatory project.

Language of instruction and examination

English

Information to incoming exchange students

This course is open for inbound exchange student who meets the admission requirements. Please see the Admission requirements" section".

Master Level

Do you have questions about this module? Please check the following website to contact the course coordinator for exchange students at the faculty: https://en.uit.no/education/art?p_document_id=510412.

Examination

Exams
Oral exam Date: 05.03.2025 08:00 Grade:
A–E, fail F
Coursework requirements

To take an examination, the student must have passed the following coursework requirements

Report Grade:
Approved – not approved
Source code and an executable computer program Grade:
Approved – not approved

Everything you need to know about before, during, and after the exam; registration, absence, appeals, and diplomas: UiT Exams homepage

More info about the coursework requirements

The student must submit a report, as well as source code and an executable computer program. Exact date and time will be provided, as well as how delivery will take place (usually with git).

More info about the oral exam

Individual oral exam.

Re-sit examination

There is no re-sit exam for this course.

Previous years and semesters

Contact us

Responsible unit: Department of Computer Science and Computational Engineering