Tourism
Creative Methods for Tourism
This initiative focuses on the design and testing of methods and tools that promote innovation for sustainability in the tourism sector.
Tools targetting tourism stakeholders and students include a value-mapping poster, empathy cards, and SUSTO (a board game about Sustainable Tourism in Tromsø). The tools can be combined and adapted in different ways to suit the needs of specific target groups and the time available, as discussed in:
- Lupini, S., Bertella, G., & Font, X. (2024). Reflexive monitoring for sustainable transformations: A game-based workshop methodology for participatory learning. Annals of Tourism Research Empirical Insights, 5(2), 100149.
- Bertella, G. (2025). Empathy and sustainability education beyond business as usual. Journal of Education for Business, 100(3), 149-156.