Welcome to the homepage of the WAR/GAME-research group. Please consult the top bar menu or our external website for more information.
Hammar, Emil. 2020. Producing & Playing Hegemonic Pasts: Historical Digital Games as Memory-Making Media. Tromsø: UiT - The Arctic University of Norway.
Hammond, Phil & Holger Pötzsch (eds.). 2019. War Game: Memory, Militarism, and the Subject of Play. New York: Bloomsbury Academic.
Pötzsch, Holger & Phil Hammond. 2016. WARGAME: Studying Relations between Violent Conflict, Games, and Play. Game Studies 16(2).
Articles can be accessed here.
Individual articles & chapters:
Pötzsch, Holger & Emil Hammar. 2020. Playing Perpetrators: Interrogating Evil in Videogames about Violent Conflict. In: Susanne C. Knittel und Zachary Goldberg (eds.) Routledge Handbook of Perpetrator Studies. London: Routledge, 343-355.
Pötzsch, Holger & Vit Sisler. 2019. Playing Cultural Memory: Framing History in 'Call of Duty: Black Ops' and 'Czechoslovakia 38-89: Assassination'. Games & Culture, Vol. 14(1), 3-25.
Pötzsch, Holger. 2019. From a New Seeing to a New Acting: Viktor Shklovsky's Ostranenie and Analyses of Games and Play. In: Howard Mancing & Slav Gratchev (eds.). Viktor Shklovsky’s Heritage in Literature, Art and Philosophy. Lanham: Rowman & Littlefield, 235-251.
Pötzsch, Holger. 2017. Playing Games with Shklovsky, Brecht, and Boal: Ostranenie, V-Effect, and Spect-Actors as Analytical Tools for Game Studies. Game Studies, Vol. 17(2), 1-19.
Pötzsch, Holger. 2017. Selective Realism: Filtering Experiences of War in the First- and Third-Person Shooter. Games & Culture, Vol. 12(2), 156-178.
WARGAME: Workshops and doctoral consortia
Doctoral consortium during the 6th Central and Eastern European Game Studies conference (CEEGS) at Jagiellonian University Krakow (2019).
Workshop during the 5th Central and Eastern European Game Studies conference (CEEGS) at Charles University in Prague (2018). The workshop is part of the AHRC project Memory, Militarism, and the Subject of Play (2017-18).
WAR/GAME: Implications of Digital Games for Society and Individuals - Investigating Form, Effects, and Appropriations of First-Person Shooter War Games
UiT Cross-Faculty cooperation funding proposal submitted for evaluation (round 2). Lead: HSL (Pötzsch), Partners: NT-fak, Helsefak & Kunstfak.
PROJECT WORKSHOP 4:
March 12-13, 2018, UiT Tromsø
WARGAME: Player Perspectives
2-years grant awarded to WAR/GAME: Memory, Militarism, and the Subject of Play
Funding body: Arts and Humanities Research Council, UK.
Project leader: Phil Hammond (LSBU)
Partners: LSBU & UiT Tromsø
More info under WAR/GAME subprojects.
PROJECT WORKSHOP 3:
September 14-15, 2017, London South Bank University
"WAR/GAME: Memory, Militarism & the Subject of Play"
Last updated: 25.06.2022 15:00